Despite its fan community already producing an excellent Sonic game this year, SEGA and Sonic Team have decided to release their own attempt with Sonic Forces. Utilising both its history and modern sensibilities, Sonic Forces hopes to capture the essence of the franchise but also offering a fun and different take on previous Sonic titles. Sonic Forces polishes up previous issues and implements some great new features, but it can’t help but feel like it’s running on the same old track with just smaller hurdles slowing it down.
Kickstarted games have a history of not meeting expectations, from Mighty No. 9 to Yooka-Laylee. Thankfully this doesn’t apply to A Hat In Time, a 3D Platformer taking inspiration from the Nintendo 64’s greatest platformers. A Hat In Time differs as worlds share few similarities, feeling like it’s unsure of what it truly wants to be. However, it also makes each world a uniquely different adventure, keeping it fresh and exciting as you never know what's next.
Over three years ago developer Monolith Productions were able to produce an excellent licensed Lord of the Rings game with Middle-Earth: Shadow of Mordor by mimicking the success Rocksteady had pioneered with the Batman Arkham series. One of the truly standout features of this game was the Nemesis system in which every Orc, or rather Uruk, enemy in the game was capable of remembering every encounter and dynamically changing their appearance and dialogue based on past events. With the release of Middle-earth: Shadow of War, the Nemesis mechanic is bigger and better in practically every way, creating an even more enjoyable adventure as you grow your army and pop a few heads along the way.
Ever since its initial reveal back in 2014, Cuphead has constantly been an eye-catching game due to its truly unique art-style and presentation. Due to this attention the original vision was altered from simply being boss battles to also include additional content such as platforming levels to make it more expansive. Thankfully with extremely challenging and precise game-play to boot I’m pleased to say this is a game compelling as it is stylish.
Sonic games have always been a roller coaster when it came to quality with often the best ones being the games that closely related back to past Sonic games. Sonic Mania, pulling inspiration from specifically the 2D versions of Sonic planned to not only offer a compelling return to form but also showcase how excellent a new Sonic game can be. Thankfully SEGA and significant developers of the Sonic community have brought this dream to life in what quite possibly is the best Sonic game yet.
Nightmares, dreams that are likely to invoke a strong emotional response, commonly under the guise of fear. Little Nightmares, a game which hopes to instill the essence of this word, grabs the player, and throws them into a visually disturbing world filled with horrors behind every door. But is this one nightmare that’s worth experiencing, or just another bad dream?
Shovel Knight: Specter of Torment is a fast-paced and agile take on Yacht Club's already brilliant Shovel Knight, taking place before the events featuring our shovel-wielding hero. This expansion sees you playing as Specter Knight, an adversary from the original game.